3D Modeling Explorations

This project documents my first exploration into 3D modeling using Cinema 4D, where I designed and modeled four objects within a three-week learning sprint, including one piece that was later fabricated using a 3D printer.

Timeline

3 Weeks | Sep 2024

Tools

Cinema 4D | 3D Printer

Experience

First-time use of Cinema 4D & 3D Modeling

Deliverables

4 original 3D models, and 1 model fabricated using a 3D printer

Background

Before this project, I had no prior experience with 3D modeling or Cinema 4D. Rather than aiming for highly polished results, I focused on learning by doing—using small, focused exercises to understand how objects are built, lit, and presented in 3D space.

Outcome

The final outcome includes four exploratory 3D models presented with simple studio lighting, along with one successfully 3D-printed object. Together, they show my learning progression and growing comfort working in 3D, both on screen and in physical form.

Process

01

Objects & Photograph

I started by selecting real-world objects with different levels of complexity and photographing them using my phone. These photos helped me understand the overall form, proportions, and lighting, and gave me a clear visual goal before I began modeling.

02

Basic of Cinema 4D

  • Learning core modeling tools and scene navigation in Cinema 4D

  • I rebuilt each object in Cinema 4D, starting with simple shapes and gradually refining details.

03

Detail Refinement

  • Iterating through trial and error to improve proportions and structure

  • I experimented with basic lighting setups to create a clean, studio-style look that better revealed the form of each model.

04

3D Printing

  • Preparing one model for physical output and adjusting it for 3D printing constraints

Reflection

This project helped me get comfortable learning a completely new tool in a short amount of time. It also showed me how important lighting and reference are in shaping how a 3D object is perceived. More importantly, it sparked my interest in continuing to explore 3D modeling as part of my broader design practice.